<!-- canonical: https://www.trendhunter.com/protrends/grownup-playtime -->
<!-- robots: noindex -->

# Grown-Up Playtime
Brands delight consumers with activations that recall childhood.

By [Rebecca Byers](https://www.trendhunter.com/becbyers), Insights Research at Trend Hunter | Published Jan 19, 2016 | Category: [Marketing](https://www.trendhunter.com/pro/category/marketing-strategy)
Source: Trend Hunter, https://www.trendhunter.com/protrends/grownup-playtime

## Key Figures

- Trend score: 5.1/10
- Evidence articles: 4

## What is the Grown-Up Playtime trend?

**Grown-Up Playtime:** In a time marked by overworked consumers turning to technology for stress management, brands are ingratiating themselves to consumers through play-driven events that provide a temporary moment of relief. A natural convergence of the so-called "kidification of adults" and the shift toward experiential marketing, such events engage consumers by appealing to their inner child and empowering them with a moment to "unplug." This progression demonstrates the power of youth marketing in appealing to older generations, as well as indicates the desire to stay youthful among boomers and Gen X.

## At a Glance

- Evidence: 4 featured examples
- Articles from: Jul 10, 2015 to Feb 29, 2016
- Published: Jan 19, 2016
- Patterns: [Divergence](https://www.trendhunter.com/pattern/divergence), [Redirection](https://www.trendhunter.com/pattern/redirection)
- Megatrends: [Multisensation](https://www.trendhunter.com/megatrend/multisensation), [Gamification](https://www.trendhunter.com/megatrend/gamification), [Youthfulness](https://www.trendhunter.com/megatrend/youthfulness)

## Audience

- Gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America, South America, Europe, Asia

## Themes within the Grown-Up Playtime trend

### Experiential Marketing

Incorporating immersive brand experiences to attract consumers through unique and unforgettable activations.

### Kidification of Adults

Brands are using nostalgic themes to appeal to consumers' inner child and create a playful experience.

### Gamification of Dining

Adding interactive gameplay and digital experiences in the dining environment to create a unique and memorable experience.

## What the Grown-Up Playtime trend means for industry

### For Marketing and Advertising

The trend of experiential marketing and nostalgic themes has opened up an opportunity for advertisers to create immersive brand experiences.

### For Hospitality and Entertainment

The use of gamification in dining and the incorporation of unique activations in the hospitality and entertainment industry is on the rise.

### For Consumer Goods

Utilizing nostalgic themes can entice consumers and create a memorable brand event in the consumer goods industry.

## Workshop question

How would your brand infuse a youthful essence into its grown-up concepts?

## Trend signals for Grown-Up Playtime

Trend score 5.1 out of 10, from popularity 69%, activity 75%, freshness 8%.

- Popularity: 69%
- Activity: 75%
- Freshness: 8%

## Examples of the Grown-Up Playtime trend

4 featured examples from Jul 10, 2015 to Feb 29, 2016.

- [Giant Outdoor Ball Pits](https://www.trendhunter.com/trends/ball-pool): This Ball Pool Was Part of a Promotional Event for a New IKEA Store (Category: Marketing)
  Implication: Opportunity for furniture retailers to create interactive experiences to attract customers and promote their products.
- [Urban Water Slide Events](https://www.trendhunter.com/trends/lipton): Lipton Ice Tea Recently Created a 100-Meter-Long 'Rise & Slide' (Category: Marketing)
  Implication: Beverage companies can leverage experiential marketing to create unique and interactive events that engage consumers and promote their products.
- [Rainbow-Colored Commuter Slides](https://www.trendhunter.com/trends/wonderfilled): Oreo's WONDERFILLED Campaign Brought Colorful Slides to London (Category: Marketing)
  Implication: Opportunity to create experiential marketing campaigns that engage consumers and create memorable brand experiences.
- [Gamified Pop-Up Eateries](https://www.trendhunter.com/trends/meal-of-fortune): The 'Meal of Fortune' Pop-Up is Part Restaurant and Part Arcade (Category: Marketing)
  Implication: Restaurants can adopt gamification and interactive elements to create unique dining experiences that attract and engage customers.

## Recent trend clusters

- [Festive Fusions](https://www.trendhunter.com/protrends/festive-fusions) (Lifestyle)
- [Engineered Layers](https://www.trendhunter.com/protrends/engineered-layers) (Fashion)
- [Embedded Intelligence](https://www.trendhunter.com/protrends/embedded-intelligence) (Tech)
- [Crafted Timepieces](https://www.trendhunter.com/protrends/crafted-timepieces) (Luxury)

## Trending in Marketing

- [Mystery Packaging Campaigns](https://www.trendhunter.com/trends/cow-not-laughing)
- [Athlete Beauty Ambassadorships](https://www.trendhunter.com/trends/athlete-beauty-ambassadorships)
- [Nostalgic Beauty Mascots](https://www.trendhunter.com/trends/bliss-girl-series)
- [Creator-Led Learning Series](https://www.trendhunter.com/trends/learning-series)

All articles: [Marketing](https://www.trendhunter.com/marketing)
