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# Consequential STEAM
A new teaching strategy for sciences and tech is coincidental.

By [Armida Ascano](https://www.trendhunter.com/Armida), Chief Insights Officer | Published Jul 18, 2017 | Category: [Life-Stages](https://www.trendhunter.com/pro/category/life-stages)
Source: Trend Hunter, https://www.trendhunter.com/protrends/consequential-steam

## Key Figures

- Trend score: 4.5/10
- Evidence articles: 4

## What is the Consequential STEAM trend?

**Consequential STEAM:** One barrier to learning the STEAM practices is the lack of tangible outcome or incentive. Alleviating this, educational toys that treat the learning process as a means to a tangible end, such as building a robot or conducting an experiment, both attach a tangible prize and boost playtime engagement. This shows a less literal approach to gamification that focuses on personal satisfaction.

## At a Glance

- Evidence: 4 featured examples
- Articles from: Jan 7 to Jun 6, 2017
- Published: Jul 18, 2017
- Patterns: [Convergence](https://www.trendhunter.com/pattern/convergence), [Redirection](https://www.trendhunter.com/pattern/redirection)
- Megatrends: [Multisensation](https://www.trendhunter.com/megatrend/multisensation), [Instant Entrepreneurship](https://www.trendhunter.com/megatrend/instant-entrepreneurship), [Gamification](https://www.trendhunter.com/megatrend/gamification)

## Audience

- Gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America, Europe, Asia

## Themes within the Consequential STEAM trend

### Gamification of Learning

The use of gamification in educational toys makes the learning process more engaging and attaches tangible outcomes as a means of incentive.

### STEAM Education

The new trend in teaching in an interdisciplinary way that combines sciences, technology, engineering, arts, and math creates opportunities for innovative and creative educational toys.

### Coincidental Discovery Learning

Toys that enable coincidental discovery learning, where kids learn to code and interact with technology by experimenting and discovering autonomously, present opportunities for innovative educational toy makers.

## What the Consequential STEAM trend means for industry

### For Toy Industry

The trends in gamification, STEAM education, and coincidental discovery learning have significant implications on the toy industry, driving innovation in educational toys.

### For EdTech Industry

The integration of technology into educational toys creates opportunities for the EdTech industry to develop new products that enhance learning experiences.

### For Robotic Industry

The emergence of educational toys that enable kids to learn about robotics has potential implications on the robotic industry by cultivating future talent and expanding the market for robotics.

## Workshop question

Without the use of literal game principles such as tracking or scoring, how can you incentivize your customer to use your product?

## Trend signals for Consequential STEAM

Trend score 4.5 out of 10, from popularity 78%, activity 50%, freshness 8%.

- Popularity: 78%
- Activity: 50%
- Freshness: 8%

## Examples of the Consequential STEAM trend

4 featured examples from Jan 7 to Jun 6, 2017.

- [App-Connected Bracelet Machines](https://www.trendhunter.com/trends/friendship-bracelet-machine): This Friendship Bracelet Machine Was Created by WowWee (Category: Tech)
  Implication: The entertainment product industry could expand its offerings by creating similar app-controlled machines that allow users to craft jewelry, toys, or other personalized products.
- [Hand-Controlled Robot Toys](https://www.trendhunter.com/trends/ziro): Ziro is a Modular Kids' Construction Kits Debuting at CES 2017 (Category: Tech)
  Implication: Introducing modular robotics kits can tap into the growing demand for educational and interactive toys.
- [Coincidental Discovery Toys](https://www.trendhunter.com/trends/sony-toio): Sony's 'toio' Lets Kids Build and Play with Robotics (Category: Life-Stages)
  Implication: The educational toy industry is well-suited for the development and production of coincidental discovery toys.
- [Cognitive Toy Kits](https://www.trendhunter.com/trends/robot-creatures): bots_alive Turns Remote-Controlled Toys into AI Robot Creatures (Category: Life-Stages)
  Implication: Toy manufacturers can capitalize on the 'bots_alive' technology to create innovative smart toy kits for children.

## Recent trend clusters

- [Constructible Franchises](https://www.trendhunter.com/protrends/constructible-franchises) (Life-Stages)
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All articles: [Life-Stages](https://www.trendhunter.com/life-stages)
