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# Augmented Education
AR toys satisfy a need for engaging forms of education.

By [Michael Hemsworth](https://www.trendhunter.com/Michael.Hemsworth), Contributing Researcher | Published Jan 28, 2015 | Category: [Life-Stages](https://www.trendhunter.com/pro/category/life-stages)
Source: Trend Hunter, https://www.trendhunter.com/protrends/augmented-reality-education

## Key Figures

- Trend score: 4.8/10
- Evidence articles: 7

## What is the Augmented Education trend?

**Augmented Education:** Parents are looking to make the learning experience as interactive as possible for children, which is being acknowledged with augmented reality toys. The information age has resulted in children who are accustomed to tech integration; this shift towards blending physical products with virtual simulations satisfies need for deeper stimulation.

## At a Glance

- Evidence: 7 featured examples
- Articles from: May 6, 2014 to Dec 8, 2015
- Published: Jan 28, 2015
- Patterns: [Convergence](https://www.trendhunter.com/pattern/convergence)
- Megatrends: [Multisensation](https://www.trendhunter.com/megatrend/multisensation), [Instant Entrepreneurship](https://www.trendhunter.com/megatrend/instant-entrepreneurship)

## Audience

- Gender: 50% men, 50% women
- Primary generations: Gen Alpha, Gen Z
- Top markets: North America

## Themes within the Augmented Education trend

### AR Toys

With children being accustomed to tech integration, AR toys which blend physical toys with virtual simulations are grabbing the market.

### Augmented Reality Storybooks

Augmented Reality Storybooks mix traditional storytelling with modern AR technology, bringing books to life in and interactive way.

### AR Coloring Books and Activities

AR coloring books and activities combine traditional forms of entertainment with virtual technology to create fun and interactive experiences.

## What the Augmented Education trend means for industry

### For Education

The education industry can leverage AR technology to create interactive and engaging learning experiences for children.

### For Toys and Games

The toy and games industries can utilize AR technology to enhance traditional physical play and increase customer engagement.

### For Conservation

The conservation industry can leverage AR technology to create interactive education and advocacy experiences to promote awareness about wildlife conservation.

## Trend signals for Augmented Education

Trend score 4.8 out of 10, from popularity 73%, activity 61%, freshness 8%.

- Popularity: 73%
- Activity: 61%
- Freshness: 8%

## Examples of the Augmented Education trend

7 featured examples from May 6, 2014 to Dec 8, 2015.

- [Augmented Reality Piggy Banks](https://www.trendhunter.com/trends/wildlife-conservation-project): The 'KOGUMA' Piggy Bank Donates to Wildlife Conservation Projects (Category: Life-Stages)
  Implication: The educational technology industry can create interactive teaching tools using augmented reality technology to encourage learning outside of the classroom.
- [Augmented Reality Blocks](https://www.trendhunter.com/trends/lego-connect): LEGO Connect Gives Kids 3D Virtual Visuals of Unbuilt Toy Brick Sets (Category: Life-Stages)
  Implication: Incorporating augmented reality into toy manufacturing opens up new opportunities for creating interactive and immersive play experiences.
- [Augmented Coloring Books](https://www.trendhunter.com/trends/colorful-drawing): 'Crayonpang' Adds Animation and Mobility to Each Colorful Drawing (Category: Life-Stages)
  Implication: Augmented coloring books could disrupt the traditional toy and game industry, providing an interactive and exciting new experience for children.
- [Augmented LEGO Sets](https://www.trendhunter.com/trends/lego-fusion): LEGO Fusion Blends Technology with Iconic Building Blocks (Category: Life-Stages)
  Implication: The toy industry has the opportunity to explore AR and digital-physical hybrid toys to create more innovative and interactive play experiences for children.
- [AR Coloring Book Apps](https://www.trendhunter.com/trends/augmented-reality-learning): The Chromville Augmented Reality Learning App Brings Drawings to Life (Category: Life-Stages)
  Implication: Augmented reality can be leveraged to change traditional education and bring more interactive and engaging learning experiences to kids and adults alike.
- [Augmented Gaming Storybooks](https://www.trendhunter.com/trends/wonderbook): The Playstation 3 Wonderbook Uses AR to Bring Stories to Life (Category: Life-Stages)
  Implication: The publishing industry can explore opportunities to create augmented reality storybooks and integrate digital elements into traditional books.
- [Virtual Building Block Campaigns](https://www.trendhunter.com/trends/the-awesome-alliance): Help the Characters from the LEGO Movie with the Awesome Alliance (Category: Life-Stages)
  Implication: Toy companies could utilize campaigns that incorporate augmented reality to innovate and encourage interaction with their products.

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All articles: [Life-Stages](https://www.trendhunter.com/life-stages)
