Inspired by the popular 80s toy 'Simon,' the 'Sona' Game by Ruslan Gaynutdinov for iPad is modernized entertainment.
Designer Gaynutdinov's gaming piece explores not only the ability of the brain to remember patterns, but also the added sound and touch pad dimensions. It's highly intriguing to note the way that humans perceive auditory patterns. His creation incorporates the tactical aspect of the iPad to create multi-sensory entertainment. According to Creative Applications, the appeal of the application is the usage of network lines that connect all of the separate sensory aspects of the game.
The puzzle-like game that allows players to solve the network-based appeal makes this a futuristic logical exercise to keep senses sharply entertained.
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Concept: 'Sona' Game By Ruslan Gaynutdinov
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Segment: Neutral, 12-35
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