Having been open for some months now, the alternative educational institution 'Quest to Learn' uses game-play as its primary teaching method. The goal of the program is to help children improve their problem-solving and visual-spatial and strategic skills by playing on and off the computer.
'Quest to Learn' uses an unconventional method of grading that encourages improvement rather than discontinuous letter rankings. As a very different approach to success, the game drives students to rise from "pre-novice" to "senior" within the educational curriculum.
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