This Audio Game Makes Players Walk and Do Puzzles to Solve the Mystery

By: Charlotte Joyce Kidd - Nov 11, 2015
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Wonderland in an ambulatory audio game that makes players go for walks and solve puzzles in order to reach the end of a murder mystery story. The audio game revolves around a 1914 murder in Toronto. The main character is a cinema projectionist at the Wonderland theater. He discovers a murder, and the story starts from there.

Each chapter of the murder mystery contains puzzles that have to be solved to advance to the next part of the story. If the player is having trouble solving a particular puzzle -- or is in the mood for physical activity, rather than a mental one -- they can go for a walk. After a certain walking distance, they'll receive a puzzle clue.

This audio game is a great example of a new variety of apps that use smartphone activity tracking capacities to combine a fictional tale with physical activity. By creating a choose-your-own-adventure style game, these apps make users forget that they're even exercising.