Trevor Gryffyn's Comments | ||||
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Cloverfield and U2 3D use a lot of pans and zooms with hand held cameras to give the audience a special feeling. Turns out that feeling may make you barf. People who saw Cloverfield complained of nausea… |
There was a similar problem with the original Blair Witch movie. Signs were posted at the theater I saw it in warning of people getting sick. The assumption by many seemed to be that it was due to the movie being scary, not the camerawork. They were wrong. A similar malady affects people playing first person shooter type games as well, especially on big screen TVs where it's even more immersive. Also pilots who spend a lot of time in simulators. The visual cues of motion don't match the lack of motion reported by the inner ear and our brains get confused. Trevor Gryffyn on Jan 26, 1:28 PM
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